![]() I wouldn't classify it as "next-gen" by any means, but it looks nice. There should've been some sort of middle ground. Perhaps the game saves were so big that they couldn't fit many on a memory card, hence the suckage, but for people with a hard-drive I doubt it would really matter. Not that I don't enjoy a challenge, but replaying the same map a couple dozen times is not my idea of fun. A cinch to do on easiest setting, but once you go up even one level it becomes frustrating. You literally have to get to the middle of a level before it saves. One of which is a non-draconian save game system. Perhaps this was a throwback for when consoles ran at 20 frames per second, but on the 360 it felt off.Īfter playing games like Halo/2 or Call of Duty 2, you get accustomed to basic inalienable gaming rights. Even with the sensitivity cranked all the way up in the options menu, it takes few seconds to move the targeting doodad around the screen. The controls in PDZ aren't bad, they're just a little slow. You don't really notice this in the single player game, but it makes aiming a lot easier in multiplayer.Īs a PC player, I'm accustomed to using a keyboard and mouse in a first person shooter. That's not to say you can't "jump" up on stuff, if you keep moving towards say a ledge you'll move up and over, but there's just no active jumping to be had. There's no jumping in the game, which annoys some to no end, instead players roll, dodge and use cover. There's not really any single element that makes the multiplayer so much fun, but a combination of good maps, weapons and balance that makes it so addictive. Sporting co-op, deathmatch, dark-match and even bots, Perfect Dark Zero offers both compelling skirmish style multiplayer with AI enemies, or online against other human beans on Live!. The other thing is only DSR and Sekiro have the option to show kbm controls in menus and tutorials which definitely gives off the impression that previously From pushed the gamepad experience more.PDZ is a super multiplayer game. DS3, DSR, and Sekiro though all play just fine. I have a feeling there's a few things that give people the impression that the DS games aren't playable on kbm, for one, the original pc release of DS1 was pretty busted on kbm without some mods, and DS2 just has some really baffling defaults. Also, I think it's worth taking some time to find out what your individual preferences are for keybinds because simple tweaks from the defaults can make a big difference to your experience. I vastly prefer kbm over controller, I'm sure it's mostly because that's what I always play on unless I absolutely have to use a controller but I also just find the control scheme for the dark souls games (besides ds2, good lord) were very easy for me to pick up on and get comfortable with quickly. throwaway562205's Guide to DSFix Savegame Backupsĭemon's Souls Dark Souls 2 Dark Souls 3 Bloodborne Dark Souls Mods Dark Souls Help Summon Sign Dark Souls PvP One Bros Fashion Souls Snuggly Souls Trophy Requests.Mopquill's Multiplayer Level Calculator.nemesismonkey's Mugenmonkey Character Builder.Mud-chan's Weapon Damage & Stat Calculator.PCGamingWiki Guide to Fixing PC Version.roedtogsvart's PvP Character Build Guide.Feonix's "better online experience" tips.Event Calendar - 2023 EventĬontinue the series at /r/DarkSouls2 and /r/DarkSouls3 No AI-generated content or artwork.ĥ.) Do not discuss cheats or mods that negatively affect online play.Ħ.) No sales, sales links, directing to sales, soliciting donations, or advertisements whatsoever.ħ.) Self promotion posts are allowed once per week with community participation.Ĩ.) Memes, screenshots, and video clips should follow the subreddit guidelines.ĩ.) No trolling, karma farming, rage posts, or other low-effort submissions. 1.) Please be respectful, do not harass others.Ģ.) Content must pertain to Dark Souls 1.ģ.) NSFW and otherwise crass content is not allowed.Ĥ.) All fan-art must be OC only.
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